![]() ![]() Season One also introduces a mysterious new storyline to the action, which players can uncover by collecting Memory Shards to reveal more about key characters and events. Season One will also introduce new limited-time events that can dramatically change the game, beginning with Lethal Melee, which gives melee weapons the power to eliminate enemy players in one hit. Players will also be able to progress through free and premium Battle Passes (either by playing or by watching Hyper Scape streamers with the Crowncast extension enabled), which offer 100 tiers of rewards that – thanks to cross-progression – can be used across multiple platforms. Season One introduces a new weapon for players to wield, the mid-range Dragonfly, as well as a new Magnet hack that can trap opponents. Players who find more than one of the same hack or weapon can fuse them to create more powerful versions, with four fusion tiers per item. In addition to a variety of weapons, Hyper Scape also lets players bend reality with hacks, which grant abilities ranging from teleportation to homing mines. Set in a virtual city of the not-so-distant future, Hyper Scape lets players run solo or fight in three-player squads as they battle it out to be the last ones standing, or to find and hang on to an elusive Crown to claim victory. Speaking of Twitch, the Hyper Scape Creators Cup finals begin on August 14 at /hyperscapegame, running from 11AM PT to 1PM PT, and pitting 25 teams of streamers against each other in a heated competition to claim a share of a $50,000 prize pool. Kudos can be purchased with Twitch Bits, and enable players can support streamers by reacting to exciting moments with in-game visual effects. Season One also adds Kudos, a tool for use with Twitch’s Crowncast extension. Hyper Scape’s launch coincides with the arrival of Season One: The First Principle, which kicks off the game’s overarching narrative, and adds new events, content, and a new Battle Pass. Look for the game servers to shut down permanently on April 28, 2022.Hyper Scape is out now and free to play on PS4, Xbox One, and PC, letting players jump into the urban landscape of Neo Arcadia and mix it up in 100-player battles. Though the company says some aspects of this game will live on in its future titles, Hyper Scape itself is nearing the end of the road. In the end, it was a matter of "too little, too late" for Ubisoft and the battle royale title. For games to succeed in a crowded market like that, they have to really stand out from the competition, and Hyper Scape didn't manage to do that. While the battle royale frenzy seems to have calmed down, there was a period of time when everyone was trying to launch titles in the genre. Not only was Ubisoft going up against established titans, but it also launched Hyper Scape into a crowded space. ![]() By the time Ubisoft launched Hyper Scape in 2020, the giants of the battle royale genre like Fortnite and Apex Legends were already well established. While Hyper Scape did have some intriguing aspects to it, the game was a latecomer to the battle royale space. What went wrong? It was probably a number of factors. That post covered patch notes for the last major update Hyper Scape received and, considering the game was less than a year old at that point, the silence from Ubisoft probably in the months that followed said it all. If you look at the news section on the Hyper Scape website, the last news post before this announcement was published nine months ago in April 2021. Indeed, the writing was already on the wall in some regards.
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